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  1. nastypass

    On Chill

    This was essentially my thought regarding chilling on Hyper Beam/Giga Impact recovery turn and Solarbeam charging turn. In Hyper Beam/Giga Impact's cases, they're already tired from the attack, so they're already chilling from that in a sense. Maybe you could ref them as regaining a small...
  2. nastypass

    On Chill

    Prohibit sleep chills as part of Rest's nerf imo. Also on (re)charge turns for moves like Solarbeam and Giga Impact, that's just silly. They're already busy charging/recovering for/from an attack, they can't chill at the same time. I think chill's numbers are fine, it's just usable in...
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